SYS_ONLINE · Tokyo → Worldwide · Booking Q3 2026

BUILDING
WORLDS IN
REAL TIME.

I'm Kai Nakamura — creative technologist building immersive web experiences with Three.js, WebGL, GLSL, and real-time data. 7 years shipping interactive product launches, museum installations, and dimensional interfaces that hold 60fps on a mid-range phone.

7+
Years shipping
48
Projects deployed
11
Awwwards mentions
60fps
Mobile target

Featured Projects

Six selected builds from the last 18 months — real-time visualizers, immersive product launches, and dimensional interfaces.

PROJECT_01
LIVE

Quantum Visualizer

Real-time 3D particle field of 240k GPU-simulated particles for a quantum physics museum installation.

Three.jsGLSLWASM
2026 · Museum★ Awwwards SOTD
PROJECT_02
LIVE

Nebula Dashboard

Spatial analytics platform with 3D data landscapes — anomalies literally rise as peaks. +38% trial conversion.

WebGLReactD3
2025 · SaaS★ FWA SOTD
PROJECT_03
BETA

MorphOS Interface

Adaptive 3D user interface that morphs between states with fluid dimensional transitions and gesture controls.

React 3FiberGSAP
2025 · Concept★ CSSDA
PROJECT_04
OSS

Terraform Engine

Procedural terrain generation with real-time hydraulic erosion simulation and volumetric atmosphere.

GLSLWebGL 2
2024 · Open source★ 2.4k stars
PROJECT_05
LIVE

Chronos Portal

Time-travel themed 3D experience with portal mechanics and dimensional rift effects. Brand campaign for an anime launch.

Babylon.jsWeb Audio
2024 · Campaign★ 2.1M views
PROJECT_06
OSS

Dimensional Fold

Pure CSS 3D transforms creating impossible geometry and Escher-inspired spatial illusions — zero WebGL.

CSS 3DVanilla JS
2023 · Experimental★ Awwwards SOTD

Skill Matrix

The tech I reach for daily — measured by what I've shipped, not what I've read about.

Three.js / React Three Fiber
96%
WebGL 2 & GLSL Shaders
92%
Performance Engineering (60fps)
90%
TypeScript / React
95%
Procedural & Generative Systems
85%
Creative Direction & Look-Dev
82%

Services Offered

Three core disciplines — embedded engagements, brand experiences, and advisory. All bookable for Q3 2026.

SERVICE_01

3D Product Features

Embedded with your product team to design and ship 3D features — configurators, visualizers, spatial editors.

  • Concept & technical design
  • Implementation to production
  • Performance budgets & tuning
  • Handoff & documentation
SERVICE_02

Brand Experiences

Immersive launch sites, campaign microsites, and interactive films for product launches and brand moments.

  • Creative direction
  • 3D / motion design
  • Build & ship
  • 30-day tuning window
SERVICE_03

Advisory & Audits

Technical audits, performance reviews, and team mentorship for teams already shipping 3D work that needs to level up.

  • Performance audits
  • Architecture reviews
  • Team training sessions
  • Roadmap planning

Experience Log

Seven years of shipping immersive work — from indie experiments to museum installations.

2023 — PRESENT
CURRENT
Independent Creative Technologist
// Kai Nakamura Studio · Tokyo

Working with select clients on museum installations, brand experiences, and ambitious 3D products. Two Awwwards SOTDs in 2025. Clients include Nikon, Mori Building, and Studio Ponoc.

2021 — 2023
Senior Creative Developer
// Lattice Studio · Amsterdam

Led 3D on automotive and fashion launches. Built the studio's first WebGL pipeline — instanced crowd systems, real-time car configurators. Spoke at SmashingConf 2022.

2019 — 2021
Interactive Developer
// Pixel Force · Tokyo

Shipped my first Awwwards-mentioned project within 9 months. Specialized in scroll-driven storytelling and dimensional transitions for editorial and brand work.

2017 — 2019
Junior Front-End Developer
// Tokyo Digital · Tokyo

Cut my teeth on campaign microsites. Learned Three.js on the job. First open-source release — a small GLSL noise library that's still maintained.

Client Transmissions

"

Kai turned a vague brief — "make quantum physics feel like a place" — into the single most-talked-about piece in our museum. Performance was flawless on hardware we'd already bought.

MH
Dr. Mira Halvorsen
Curator · Nordic Science Museum
"

Few people can hold a conversation about shader performance and product strategy in the same meeting. Kai can. He's the rare technologist who thinks in screenshots.

JK
Jonas Kjær
VP Product · Quadrant IO
"

We hired Kai for a six-week sprint. He left us with a 3D system our own engineers could extend, documentation included. That's not normal.

SA
Sara Adeyemi
Design Director · Lattice Studio

Open Channel

Available for Q3 2026 — 2 slots remaining. Tell me what you're building, what's the timeline, and what success looks like.

I take on 4–6 projects a year so every build gets my full attention. I respond within 24 hours, weekends excluded. NDAs signed by default.

email
kai@nakamura.studio
studio
Tokyo · GMT+9 · remote-friendly
response
≤ 24h, Mon–Fri
online · 2 slots remaining
▸ TRANSMISSION_SENT — I'll respond within 24h.